CONFIDENTIAL — RESTRICTED DISTRIBUTION — INSTITUTIONAL USE
Platform

What Minerva Defence Network Is

A tactical simulation platform at the intersection of military technology and the immersive experience economy.

Who We Are

One Operator, One Complete Data Loop

Every training session produces a continuous stream of physiological and tactical data — not just a final score.

Operator wearing a VR headset with neural sensors in a control room

Minerva Defence Network operates at the intersection of military simulation technology and the immersive experience economy. The platform integrates virtual and augmented reality, full-body haptic feedback and — a commercial first on the European market — a neural BCI (Brain-Computer Interface), into a single adaptive tactical training system.

The strategic differentiation of Minerva Defence Network from any existing commercial simulation centre is direct: we do not operate a simulator, we operate an institutional professional training system, able to turn every training session into an objective dataset on the operator's cognitive and tactical performance.

No military or security structure in Europe currently has an accessible commercial tool capable of objectively assessing an operator's cognitive resilience under simulated maximum-stress conditions. Minerva Defence Network is the first platform to offer this capability.

Two Capabilities, One Platform


Commercial Capabilities

  • Immersive experience beyond any existing entertainment offering
  • Full freedom of movement, haptic recoil, 3D spatial sound
  • Difficulty auto-adjusted to the user's competence level
  • Personalized performance report delivered after every session

Institutional Capabilities

  • Objective data on cognitive behaviour under maximum pressure
  • Measurable, comparable, documentable stress resistance
  • Daily-available training, with virtually unlimited scenarios
  • Longitudinal data useful for personnel allocation and risk assessment

Four-Layer Architecture


Diagram of the four technology layers: VR/AR, haptic, neural BCI, adaptive AI
01

VR/AR Immersion

Procedurally generated photorealistic tactical environments, with full physical freedom of movement.

02

Full-Body Haptic Feedback

Weapon recoil, kinetic impact and thermal feedback physically felt by the operator in real time.

03

Neural BCI Signal Acquisition & Processing

Continuous EEG, GSR and HRV monitoring, with real-time signal processing.

04

Adaptive Artificial Intelligence

Cognitive state classification and automatic scenario difficulty adjustment.

Explore the Full Technology Architecture